![]() ![]() Hexblast is dealing : (2348+1565)/2 = 1956 average base damageĪdded lightning (and other sources of flat damage with the same ratio) adds 188 average base damage It sacrifices a bit of raw damage (still reaching over 10 million dps) to fit in a headhunter.ģ.17 Wave 30 simulacrum (expensive setup)įireball is dealing : (2767+1845)/2 = 2306 average base damage ![]() ![]() It is as strong as you can get without mirrored items or mageblood. Building a character like this is a wide league long goal that takes good understanding of crafting and ways to generate currency in the game. This setup is made to be still absurdly durable and fast, while dishing out high singletarget to polish the character. Level 100 - 200+EX budget - 10-15M pinnacle dps - 25k ehp It is a well rounded setup between speed, damage and survivability. This setup is made to be comfortable doing all game content with. Level 95 - ~15 EX budget - 3.5M pinnacle dps - 15k ehp It is fairly squishy, but has enough defensive layers to feel comfortable despite the low raw life amount. This setup wil be able to do red maps up to tier 16 with ease, but will take about 10 seconds to kill map bosses. Level 82 - ~2 EX budget - 1.5M dps on bosses - 6k ehp Soul Weaver now requires Invoker instead of Flesh Binder.Path of building is a community tool to create and share builds.Ĭlick Import > Import from website and paste the url of the loadout you want below.Removed Beacon of Corruption and Spirit Eater.Added Plaguebringer, Corpse Pact, Mindless Aggression, Unnatural Strength, Bone Barrier, and Essence Glutton.Removed Invoker, Flesh Binder, Bone Sculptor, Soul Weaver, and Puppet Master.Commander of Darkness now grants You and nearby allies +30% to all Elemental Resistances (from 20%). ![]() Increased Life and Energy Shield Recovery per minion is now 2% (from 3%), capping out at 20% (from 30%). Bone Barrier no longer grants Elemental Resistances per minion.Corpse Pact now has an upper limit on increases to cast speed per corpse consumed recently of 200%.Small passives now cause your Minions to deal 10% increased Damage (from 15%).The Corpse Pact Necromancer Ascendancy Passive no longer has "Corpses you Spawn have 50% increased maximum Life.Instead, it now grants Minions Unholy Might. Unnatural Strength no longer provides +2 to Level of all Minion Skill Gems.You and nearby Allies deal 30% increased Damage You and nearby Allies have +30% to Elemental Resistances Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpseįor each nearby corpse, you and nearby Allies Regenerate 5 Manaįor each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per secondĪuras from your Skills grant 3% increased Attack and Cast Regenerate 4% of Mana over 2 seconds when you Consume a corpse Minions have 10% increased Movement Speedġ% additional Physical Damage Reduction per Minion, up to 10%Ģ% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of EffectĮnemies near corpses you Spawned Recently are Chilled and ShockedĢ% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% With at least one nearby corpse, you and nearby Allies deal 10% more Damage With at least one nearby corpse, nearby Enemies deal 10% reduced Damage Your Offerings have 50% reduced Effect on you The Necromancer has the following notable passive skills: The Necromancer has the following minor passive skills: Passive skills Minor skills Necromancer skill tree Deals (15-798) to (22-1197) Fire DamageĮxplosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum LifeĠ.5% increased Cast Speed Place into an item socket of the right colour to gain this skill. The explosion is not affected by modifiers to spell damage and cannot be reflected. and Detonate Dead Detonate Dead Spell, AoE, FireĪoE Radius: 22 Requires Level 4 Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. Deals (15-607) to (22-911) Physical DamageĠ.5% increased Cast Speed Place into an item socket of the right colour to gain this skill. They also have skills based around corpses, gaining powerful bonuses from spawning and consuming corpses, which makes them pair well with corpse-based skills like Unearth Unearth Spell, Projectile, AoE, PhysicalĮffectiveness of Added Damage: 140% Requires Level 10 Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands. They are an excellent choice for minion-based builds, having access to minion-enhancing skills, as well as bonuses related to auras and Offering skills. The Necromancer is an Ascendancy class themed around the dead and the undead. ![]()
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